| C# |
| 1 | abstract |
| 2 | as |
| 3 | base |
| 4 | bool |
| 5 | break |
| 6 | byte |
| 7 | case |
| 8 | catch |
| 9 | char |
| 10 | checked |
| 11 | class |
| 12 | const |
| 13 | continue |
| 14 | decimal |
| 15 | default |
| 16 | delegate |
| 17 | do |
| 18 | double |
| 19 | else |
| 20 | enum |
| 21 | event |
| 22 | explicit |
| 23 | extern |
| 24 | false |
| 25 | finally |
| 26 | fixed |
| 27 | float |
| 28 | for |
| 29 | foreach |
| 30 | goto |
| 31 | if |
| 32 | implicit |
| 33 | in |
| 34 | int |
| 35 | interface |
| 36 | internal |
| 37 | is |
| 38 | lock |
| 39 | long |
| 40 | namespace |
| 41 | new |
| 42 | null |
| 43 | object |
| 44 | operator |
| 45 | out |
| 46 | override |
| 47 | params |
| 48 | private |
| 49 | protected |
| 50 | public |
| 51 | readonly |
| 52 | ref |
| 53 | return |
| 54 | sbyte |
| 55 | sealed |
| 56 | short |
| 57 | sizeof |
| 58 | stackalloc |
| 59 | static |
| 60 | string |
| 61 | struct |
| 62 | switch |
| 63 | this |
| 64 | throw |
| 65 | true |
| 66 | try |
| 67 | typeof |
| 68 | uint |
| 69 | ulong |
| 70 | unchecked |
| 71 | unsafe |
| 72 | ushort |
| 73 | using |
| 74 | virtual |
| 75 | void |
| 76 | volatile |
| 77 | while |
| 78 | add |
| 79 | alias |
| 80 | ascending |
| 81 | assembly |
| 82 | by |
| 83 | descending |
| 84 | dynamic |
| 85 | equals |
| 86 | field |
| 87 | from |
| 88 | get |
| 89 | global |
| 90 | group |
| 91 | into |
| 92 | join |
| 93 | let |
| 94 | method |
| 95 | module |
| 96 | on |
| 97 | orderby |
| 98 | param |
| 99 | partial |
| 100 | property |
| 101 | remove |
| 102 | select |
| 103 | set |
| 104 | type |
| 105 | typevar |
| 106 | value |
| 107 | var |
| 108 | where |
| 109 | yield |
Комментарии
Просто слова можно быстро научиться писать, а вот при этом ставить на автомате символы уже потруднее.