| Unity |
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| 9 |
| 0 |
| [] |
| {} |
| () |
| [ |
| ] |
| { |
| } |
| ( |
| ) |
| . |
| ; |
| "" |
| " |
| " |
| f |
| SerializeField |
| GameObject |
| FindObjectOfType |
| Start |
| Update |
| UnityEngine |
| using |
| Debug |
| Log |
| AddComponent |
| CompareTag |
| GetComponent |
| GetComponentInChildren |
| GetComponentInParent |
| GetComponents |
| GetComponentsInChildren |
| GetComponentsInParent |
| SendMessage |
| SendMessageUpwards |
| SetActive |
| Destroy |
| DestroyImmediate |
| DontDestroyOnLoad |
| FindObjectOfType |
| FindObjectsOfType |
| Instantiate |
| FindObjectsOfType |
| DontDestroyOnLoad |
| SendMessage |
| SendMessageUpwards |
| GetInstanceID |
| ToString |
| isActiveAndEnabled |
| offset |
| Tile |
| Asset |
| Sprite |
| transform |
| name |
| IsTouching |
| IsTouchingLayers |
| OnCollisionEnter2D |
| OnCollisionExit2D |
| OnCollisionStay2D |
| OnTriggerEnter2D |
| OnTriggerExit2D |
| OnTriggerStay2D |
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