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1. Object Background |
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1.1 On Background create Material where in Color download neede Image |
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2. Create Camera |
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2.1 Settings Render (Ctrl+B), for Camera |
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2.2 Set size the same as the one of image |
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2.3 Use Tag Protection |
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3. Download Image onto Shift + V |
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3.1 Fit Image |
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4. Create 1 or more Cubes for blank |
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5. When create sth with Sweep, if you want to edit it: |
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5.1 Convert |
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5.2 All daughters can be deleted (there are caps too) |
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6. Try to copy Original from Sources: |
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6.1 Copy Sweep from source, where change only Spline -- less work |
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7. If we want to make concave or convex: |
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7.1 On the Polygon highlight edges on opposite sides |
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7.1.1 Bevel (M~S) with or no subdivisions |
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7.1.2 Highlight turned up polygons and make them a bit equal with scale only 1 axis |
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7.1.1 Bevel (M~S) with 1 subdivision |
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7.1.2 Centred Edge Extruding |
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