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C4d: Dictionary 5
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Описание:
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Автор:
Folder2009
Создан:
18 сентября 2021 в 00:30 (текущая версия от 25 января 2022 в 00:28)
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Фразы
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1 *
2 ^ tag "align to spline"
3 a) useful for making solar system
4 `child spline "circle"
5 b) needed object tag "align to spline", rounding the spline "circle"
6 ^ Lathe
7 a) with lathe use only path
8 * make fire
9 ^ create material
10 a) color > texture > surface > fire (for rocket better flame)
11 `perhaps slightly set up gradient of fire
12 b) luminance: brightness 5 - 10%
13 c) alpha > texture > surface > fire (for rocket better flame)
14 d) untick reflection
15 e) RBM on main icon of material > animate
16 f) glow > play with settings
17 ^ create any object (perhaps better capsule) where created material on it
18 ^ Disc
19 a) we can make rings with it
20 ^ Render to Picture Viewer > Interactive Render Region
21 a) shows a part of rendered scene in working place (useful)
22 ^ when we use material on rings as an image, take square image
23 ^ Get rid of black on image
24 a) color > texture > copy shader
25 b) alpha > texture > paste shader
26 *
27 ^ inner glow
28 a) add the second material over the first one of object
29 `if the second hide, it shows the first material
30 b) set up the second material
31 `color one in high lights
32 `alpha > texture > fresnel
33 ,set up gradient for regulating influence of covering
34 ^ settings of render (ctrl + B) > options > default light
35 a) initially is tick
36 b) if untick, it won't be any default light
37 *
38 ^ If accidentally shifted a window and don't know how to return
39 a) just Layout > StartUp
40 b) or make it yourself by hand
41 ^ If we want to use Attributes > Project Settings
42 a) Mode > Project
43 b) or Ctrl + D
44 ^ If we want to combine Tabs
45 a) just holding shift + LBM on necessary tabs
46 * Project > Project Settings (Ctrl + D)
47 ^ Project Scale: standard centimetres
48 a) If we change it, Grid Spacing changes it too
49 b) Sizes of objects change as well
50 c) Scale Project -- (useful) allows quickly to change micro scene into huge one
51 `Click Scale Project where we can see rate between Current Scale and Target Scale
52 `Change in Target Scale
53 `Here we can quickly change in the finish process
54 d) FPS -- standard 30 (for West), for Russia 25
55 e) We can globally switch off
56 `Animation
57 `Expression
58 `Deformers
59 `Generators
60 `Motion system
61 f) We can change default object color (60% Gray)
62 g) View clipping -- (very useful) standard medium
63 `Can choose clipping of view even customly
64 *
65 ^ When we want to return an object into standard place
66 a) Select object > Position (next to materials window)
67 `X, Y and Z on 0 definitions > apply or enter
68 ^ When we want to return an object into standard rotation
69 a) Select object > Rotation
70 `H, P and B on 0 definitions
71 *
72 ^ Edit > Preferences (Ctrl + E)
73 a) Interface > Language -- can choose language (English)
74 ^ Options
75 a) Configure (Shift + V) -- settings of 1 view of window
76 b) Configure all (Alt + V) -- setting of 4 views of window
77 `Back -- allows to load references, but not in Perspective
78 ^ Primitives -- any objects which can have settings
79 a) Primitives are also called parametric objects
80 ^ Chain link we can make from object Capsule
81 a) Capsule and increase the amount of cap segments
82 `Or we can change the type of a future spline from linear into bezier
83 b) Conversion (C)
84 c) Cycle selection (U ~ L) in mode edge > choose one in axis X via top view (F2)
85 d) Mesh > Conversion > Edge to Spline
86 `Delete without children
87 e) Put into Sweep with Circle
88 `additional settings
89 ^ Make copies of original in separate Group from start
90 ^ Lathe -- used for circled shapes and for complex figures
91 a) Into Lathe inserts spline
92 b) Lathe can be edited (it's plus)
93 ^ When we make spline for Lathe, it's better to do accuracy

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