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C4d: Dictionary 9
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Описание:
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Автор:
Folder2009
Создан:
25 января 2022 в 00:23 (текущая версия от 25 января 2022 в 00:35)
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Фразы
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1 *
2 ^ For quicker work
3 a) Settings of Render (Ctrl + B) > Output
4 `set 640x360
5 `here we can change "Frame Rate" from 30 (default) to 25
6 *
7 ^ for accurasy position often put numbers in XYZ (in the right corner of the panel "Timeline")
8 ^ for attaching one window to another one we hold for lines (in the top-left; 3 lines) and shifting them to another lines of another window
9 a) if we want to undock it, juts click on 3 lines > undock
10 *
11 ^ Hotkeys 2
12 a) Window > Timeline (Shift + F3)
13 b) Window > Timeline 2 (Shift + Alt + F3)
14 c) on any window (where points for attaching it) (Ctrl + LMB) -- fold it
15 d) Timeline
16 `start on the Timeline (Shift + F)
17 `at the end of the Timeline (Shift + G)
18 `move ahead for 1 frame (G), backward (F)
19 `move ahead to the next key frame (Ctrl + G), backward (Ctrl - G)
20 e) Enable Snap (Shift + S)
21 `open content of Enable Snap (P)
22 f) Bevel (M~S)
23 *
24 ^ when we want to attach "Enable Axis" (L) to Edge or Point, always switch Enable Snap on (Shift + S)
25 a) it's really helps
26 ^ Deformer "Bend"
27 a) it's better separately set "bend" to see how it will influence on object
28 ^ i need to learn more about "PSR"
29 ^ about cycle highlighting of polygons
30 a) if we want to select only cycle part, attempt with U~K, U~Y and ctrl + U~L
31 ^ when we use "Extrude" (D) and want to save caps
32 a) tick "create polygons" in mode "polygons"
33 b) hold LMB outside axis in any place (with keeping ctrl doesn't work)
34 ^ if we can't highlight tiny loop/path cut polygons, just hover on intersection of edges
35 ^ via "Extrude" (D) we can also make effect of disc
36 a) highlight in Edge one loop part
37 ^ via "Torus" we can make ear pads of headphones
38 *
39 ^ we can make set-nav (like disc)
40 a) sphere > type > hemisphere
41 b) turn mode from "model" to "object"
42 `here we can size one side
43 c) convert (C) and next doing steps
44 ^ making several details via Cloner on the surface
45 a) first, do necessary objects, then group them (alt + G)
46 `for better next setting, we dispose needed Line Axis (L)
47 b) make parent "Cloner"
48 `Cloner blocks changing P, S, R of daughters objects due to ticked "Reset Coordinates"
49 `Regular P, S, R in Cloner > Transform
50 'it's helpful regular only 1 side of rotating for good result
51 ^ we can change "Line Axis" of a "Cylinder" only after converting it
52 *
53 ^ Hotkeys 3
54 a) Line Cut (K~K)
55 `it helps when you want to make incision inside any part of polygon object
56 ^ Cloner
57 a) if want to put into cloner several object, we have to put them into daughter group
58 b) with common daughter group we can change P, S, R
59 ^ Generators
60 a) any generators we can convert (C) into group
61 b) Element 3D doesn't know generators
62 ^ Export from 3dsMax
63 a) always File > Export to .obj
64 * Plugins
65 ^ ArrowMaker
66 ^ Gelatine
67 ^ HoRope
68 ^ HOT4D
69 ^ Jet Fluids
70 ^ Kurulumun
71 ^ Low Poly City Generator
72 ^ Magic Book
73 ^ Magic Laser
74 ^ Motion Drop
75 ^ NetCreator
76 ^ Proc3Durale
77 ^ Reeper 2.0
78 ^ Shuffler
79 ^ Spline Guide
80 ^ Umami
81 *
82 ^ on Timeline diagram
83 a) F-Curve > Show all tracks
84 `it's highlighted (default), but sometimes useful to untick
85 ^ Changing trajectory of object
86 a) if we don't use "moving on spline"
87 b) in mode "Model" show f-curves
88 c) untick "show all tracks" on timeline diagram
89 d) do alignment in position with point for knots
90 e) if we want to shift every frame on the same distance, select them in timeline diagram and change (better one axis)
91 ^ Simulatgion tags
92 a) tag "Rigid body"
93 `often use Dynamics > Trigger: from "immediately" in to "On Collision"
94 b) tag "Collider Body"
95 ^ following for object
96 a) just make a simple camera and make it a daughter of object
97 b) aim must be switched
98 c) we can make lots of cameras and trig between them

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